Monday, November 17, 2008
Last week me and my friends were really bored, there were five of us just hanging out in the dorms. My friend ali really wanted to play Grand Theft Auto. I have only played it once before and i remember being horrible at it and getting killed by the police in minutes. So we all took turns whenever someone died they had to pass the controls to the next person. This went on for a good hour, it was funny how bad my friend ali was. I surprisingly was pretty good, i last for ten minutes getting chased by the cops the whole time and there were so many ways that i got out of it. Eventually i tried to swim across this whole like, and i thought i was out of the red zone, but they caught me, there were boats comming after me and helicopters shootting at me.
The geography of Second Life is endless, there are many places to travel to and probably one person couldn't go everywhere. Second Life runs on server host machines called sims. People can buy land and build on it from their own computers. Each sim runs about 2-15 server processes that regulate the different regions in Second Life. The first time some one becomes a member of Second Life they first start at a place called "Orientation Island", that tells the person how to navigate through Second Life. I think this is really helpful because i know it took me a while to get used to how to use Second Life. Every region in Second Life is 256 meters squared. The Linden lab calls this the grid (all the regions put together). People can buy land where they can build things, they can either make it private so that no one else can go there or make it public for other to visit. These land owners can also set rating of PG or mature for their land.
Sunday, November 9, 2008
For Moberly's class we are suppose to be writing a Proposal essay, the problem in my essay that i am addressing is video games and social development in children and teens. The stance i took on this essay is that, yes they do alter a childs development. Kids these days seem to be more interested in playing games with violence, where they either fight other players or characters or shoot one another. Children who play these games have the tendency to grow up with violent behavior. One article i read from the Wall street journal regarding this topic, was written by a man, who is having problems with his two teenage sons. After they were introduced to video games such as War Craft and Counterstrike he saw a big deference in how they began to act. They were more reclusive, never going out side they became pale, they lost muscle mass and weight, from doing nothing but playing video games, he ultimatly called them zombies. I think this is really sad, parents should regulate more what their child is doing, they should make them do more activities that interact with more people.
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